Made this wooden chair as texturing practice in Substance Painter.
Reference : Leonid Kuzyakin.
Base model made in 3ds Max. Sculpted the details in Zbrush.
Texture Size: 2048x2048
Maps used: Normal, Metalness, Albedo, Roughness, Curvature & Occlusion.
Textured in Substance Painter 2018.
Rendered with Iray.